Howto:EyeBeam Softphone

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Applies To

This information applies to

  • innovaphone PBX v7-preview
  • eyeBeam 1.5.16.1 for Windows


More Information

Connecting eyeBeam with innovaphone PBX using SIP protocol.

Problem Details

System Requirements

Refer to http://www.counterpath.com/

Installation

Follow instructions provided with eyeBeam.

Configuration

PBX User Object

Add a new PBX object of type "user":
Eyebeam new user object.gif

EyeBeam Account Configuration

On the eyeBeam softphone go to "SIP Account Settings ...".
Open "Properties" of a new account and fill like this:
Eyebeam account config.gif

EyeBeam Voicemail Configuration

To make eyeBeam interrogate for current voicemail status, enable "Check for voice mail" and enter the voice mail number of the eyeBeam user:
Eyebeam voicemail config.gif
Usually the voice mail number of a PBX user is constructed by appending the phone number of the PBX user to the voice mail prefix ("4" + "217").

EyeBeam Advanced Options

See "Known Problems" for details (very important to avoid one-way audio).

Features (Sucessfully tested)

  • EyeBeam softphone can call to other PBX users.
  • EyeBeam softphone can be called from other PBX users.
  • EyeBeam softphone shows the remote partys display name. Even special characters (ä,ö,ü) are rendered correctly.
  • EyeBeam softphone can put an established call on hold and retrieve it. The held party gets music on hold from the PBX.
  • EyeBeam softphone can be held/retrieved by remote party. EyeBeam softphone receives music on hold provided by the PBX.
  • EyeBeam softphone can initiate blind transfer.
  • EyeBeam softphone can be transferred to another remote party. Music on hold is heard on the eyeBeam softphone during transfer.
  • EyeBeam softphone can do a conference with two or more remote parties.
  • EyeBeam softphone supports "Message Waiting Indication". EyeBeam subscribes for "message-summary" and gets notifications in case of any state change.

Known Problems

One-way Audio

EyeBeam softphone supports a lot of different audio codecs. In opposite to most embedded VoIP devices ("hardphones"), eyeBeam does support switching between different codecs without re-negotiation and even different audio codecs in send and recv direction. Embedded VoIP devices on the other hand require same audio codec in send and recv direction (symmetric codec) and change of codec requires re-negotiation using another SDP offer/answer exchange.

Example:
If eyeBeam is called from a hardphone that offers "g711a,g711u,g729,g723"
EyeBeam will send an answer with "g711a,g711u", but starts sending g711u.
The hardphone will take g711a as the one-and-only selected codec and starts sending g711a.
EyeBeam will playback g711a without any problem while sending g711u, but the hardphone CANNOT playback g711u.

To workaround this known problem you must open the "Advanced Options" dialog.
To do so, simply dial ***7469 on your eyeBeam softphone.
In order to find the option "system:network:honor_first_codec" apply "honor" as filter.
Make sure the value of "system:network:honor_first_coder" is "1" (not "0") as shown here:
Eyebeam advanced options.gif

No-Problems

Local IP address

If eyebeam runs on a machine with multiple local IP addresses, eyebeam does always select the right local address according to the remote server address.